Picross clone made with Godot
assets/fonts | ||
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default_env.tres | ||
git_api.gdnlib | ||
git_api.gdns | ||
Grid.gd | ||
Grid.tscn | ||
HUD.gd | ||
HUD.tscn | ||
icon.png | ||
icon.png.import | ||
LineHeader.gd | ||
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Pix.gd | ||
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project.godot | ||
README.md |
Picross clone made in Godot
This is my first godot game (without counting the tutorial). It was made in a day (counting making the tutorial first) and polished a bit after. It is far from being a complete game since for now there is only one level and the puzzle is hardcoded.
The objective is to have a level selector and a level editor. The level files could be shared (in JSON ?).
But truly the ojective was learning Godot and see how fast making a game could be (with almost 0 game making experience as a developper).