Pixture/project.godot
2021-01-06 16:34:30 +01:00

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "",
"class": "GitAPI",
"language": "NativeScript",
"path": "res://git_api.gdns"
}, {
"base": "Label",
"class": "LineHeader",
"language": "GDScript",
"path": "res://LineHeader.gd"
} ]
_global_script_class_icons={
"GitAPI": "",
"LineHeader": ""
}
[application]
config/name="Picross"
run/main_scene="res://Grid.tscn"
config/icon="res://icon.png"
[gdnative]
singletons=[ "res://git_api.gdnlib" ]
[rendering]
environment/default_environment="res://default_env.tres"