Pixture/HUD.gd
2021-01-06 16:34:30 +01:00

25 lines
381 B
GDScript

extends CanvasLayer
var score: int
# Called when the node enters the scene tree for the first time.
func _ready():
$ScoreTimer.connect("timeout", self, "_ScoreTimer_timeout")
func _ScoreTimer_timeout():
score += 1
$Score.text = str(score)
func new_game():
score = 0
$ScoreTimer.start()
$State.text = ""
func end_game():
$ScoreTimer.stop()
$State.text = "VICTIORE"