# Picross clone made in Godot This is my first godot game (without counting the tutorial). It was made in a day (counting making the tutorial first) and polished a bit after. It is far from being a complete game since for now there is only one level and the puzzle is hardcoded. The objective is to have a level selector and a level editor. The level files could be shared (in JSON ?). But truly the ojective was learning Godot and see how fast making a game could be (with almost 0 game making experience as a developper).