//1.function called getComputerChoice //that will randomly return either ‘Rock’, ‘Paper’ or ‘Scissors’. //2.function that plays a single round of Rock Paper Scissors. //The function should take two parameters - the playerSelection and computerSelection - //and then return a string that declares the winner of the round like so: //"You Lose! Paper beats Rock" //Make your function’s playerSelection parameter case-insensitive //(so users can input rock, ROCK, RocK or any other variation). //3.Important note: you want to return the results of this function call, not console.log() them. //You’re going to use what you return later on, //so let’s test this function by using console.log to see the results: //4.Write a NEW function called game(). //Call the playRound function inside of this one to play a 5 round game //that keeps score and reports a winner or loser at the end. //At this point you should be using console.log() to display //the results of each round and the winner at the end. //Use prompt() to get input from the user. Read the docs here if you need to. //Feel free to re-work your previous functions if you need to. //Specifically, you might want to change the return value to something more useful. //Feel free to create more “helper” functions if you think it would be useful. function getComputerChoice(){ const number = Math.floor(Math.random() * 3); let computer = number; if (number === 0){ computer = "rock"; } else if (number === 1){ computer= "paper"; } else{ computer= "scissors"; } return computer; } const btns = Array.from(document.querySelectorAll('.btn')); btns.forEach(btn => btn.addEventListener('click', graphicGame)); let player = 0; let computer = 0; const container = document.querySelector("#content"); let score = document.createElement("p"); score.textContent = `Player score: ${player}/5 - Computer score: ${computer}/5`; container.appendChild(score); function graphicGame(player1, player2){ if (player < 5 && computer < 5) { let party = playRound(player1, player2); if(party === true){ player +=1; } else if(party === false){ computer +=1; } score.textContent = `Player score: ${player}/5 - Computer score: ${computer}/5`; let resultScore = document.createElement("p"); if(player === 5){ resultScore.textContent = "You win!"; container.appendChild(resultScore); btns.forEach(btn => btn.disabled = true); } else if(computer === 5){ resultScore.textContent = "Computer wins!"; container.appendChild(resultScore); btns.forEach(btn => btn.disabled = true); } } } function playRound(playerSelection, computerSelection){ let state = null; computerSelection = getComputerChoice(); playerSelection = playerSelection.target.dataset.word; //playerSelection = playerSelection.toLowerCase(); let result = document.createElement("p"); if (playerSelection === "rock" && computerSelection == "paper"){ result.textContent = "You Lose! Paper beats Rock"; state = false; } else if(playerSelection === "paper" && computerSelection == "rock"){ result.textContent = "You Win! Paper beats Rock"; state = true; } else if(playerSelection === "paper" && computerSelection == "scissors"){ result.textContent = "You Lose! Scissors beats Paper"; state = false; } else if(playerSelection === "scissors" && computerSelection == "paper"){ result.textContent = "You Win! Scissors beats Paper"; state = true; } else if(playerSelection === "rock" && computerSelection == "scissors"){ result.textContent = "You Win! Rock beats Scissors"; state = true; } else if(playerSelection === "scissors" && computerSelection == "rock"){ result.textContent = "You Lose! Rock beats Scissors"; state = false; } else{ result.textContent = "It's a Tie!"; state = null; } container.appendChild(result); return state; } function game(player1, player2){ let player = 0; let computer = 0; const container = document.querySelector("#result"); let score = document.createElement("p"); let result = document.createElement("p"); result.textContent = "You win"; while (player < 5 && computer < 5) { let party = playRound(player1, player2); score.textContent = `Player score: ${player}/5 Computer score: ${computer}/5`; container.appendChild(score); if(party === true){ player +=1; } else if(party === false){ computer +=1; } if(player === 5){ result.textContent = "You win!"; container.appendChild(result); } else if(computer === 5){ result.textContent = "Computer wins!"; container.appendChild(result); } } }